ASSETSVILLE TOWN
Assetsville Town is a complete and self sufficient asset pack that allows you to create detailed towns for your game. The included content enables you to create custom houses, shops, warehouses, banks, churches, motels, car dealerships, police stations and farms.
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FEATURES:
Modular Town TilesetOver 800 models including:
- 131 Modular Tileset Elements for Seamless exterior / interior design
- 66 Rigged Characters
- 18 Rigged Vehicles with customizable paint jobs
- 350 Interior Props
- 205 Exterior Props
- 16 Weapons
- 4 Fixed Buildings
Lightmap UV channel (mostly custom)
Great Looking Demo Scene
TECHNICAL DETAILS:
Texture Sizes: (5) 2048x2048, (99) 1024x1024 , (4) 512x512, (2) 256x256
Collision: YES, Automatically Generated
Triangle Count:
(66) Characters: 900 - 2700,
(100) Building Tileset: 4 – 1600,
(300) Interior Props: 10 – 2000,
(50) Interior Props: 2000 – 14000,
(20) Weapons: 300 – 5500,
(16) Vehicles: 5500 – 10000,
(1) Vehicle (Truck): 16 000,
(1) Vehicle (Fruit Truck): 18 000,
(4) Fixed Buildings: 2800 – 5600,
(190) Street Props: 8 – 1800,
(14) Street Props: 2000 – 4000,
(1) Street Prop: 4700,
(1) Street Prop: 7000,
(1) Street Prop: 1500
Number of Meshes:
807 (723 Static/84 Skeletal) 6 Character Poses (No Animations Included)
The characters are not scaled to the Epic Skeleton, however the Assetsville Skeleton can be adjusted to work with all Epic Skeleton animations with just few clicks - check how!
LODs: 4 LODs for props, none for rigged vehicles/characters/tileset
Number of Materials and Material Instances: 122
Number of Textures: 110